• About Me

    Hi. I’m Jeff.


    The majority of my 20+ years working in game development have been production-focused, with the last five as a primary creative lead and technical designer. I have worn many hats during my career – artist, scripter, writer, designer, producer, and will turn my hand to whatever a project requires in order to deliver. I take pride in having a versatile skill set and a flexible approach to problem solving which enables me to fulfill the unanticipated needs that inevitably arise on any project.


    I am looking for my next adventure where I can develop further as a leader and contributor, collaborating as part of a team which is focused on producing fun, engaging and exciting interactive experiences.

    Experience Summary

    • Versatile background as both a production and creative game development lead who has shipped 25+ titles as a developer, publisher, and licensor
    • 4+ years in Unreal Engine, with wide-ranging experience in Blueprints & gameplay scripting
    • 2 years in Unity, focused on authoring and scripting UI functionality for a “metaverse game show” featuring live events
    • Extensive analytical skills with a comprehensive understanding of technical game design, data structures, and general programming concepts
    • Adept team communicator with strong interpersonal skills